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In this book, consultants Sekine and Arai point out the difficulties of transforming designers from isolated, multi-project employees to team-based production-style workers. They then show how the latest production improvement tools such as U-cell design, one-piece flow, and waste elimination methods will bring out the maximum productivity from designers.
Managers of design departments face many obstacles when trying to make changes within their department. How do you identify waste in the design process? How can bottlenecks be eliminated? How can repetition be reduced to an absolute minimum? When should a designer work from start to finish on one project and when should you employ parallel design — where the elements of a project are broken up and designed by many designers? This book offers you hands-on training for dramatically increasing the productivity of your design department. Filled with exercises, charts, Q&A, and a case study showing a company cutting its design and development time in half, it provides you the opportunity to examine how actual changes were achieved. This is not a theoretical discussion, but offers you the information, data, and tools you need to immediately start implementing improvement.